How to
make water
1. | Its
quite simple
to make
water, you need to make some sort of hole or pit where you need
the water to go first. |
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2. | Now
all you need to do is find a texture for the water, go to "textures"
Then find "liquids". Load up your texture
window if its not already on press t.
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3. | Now
create a brush where you want the water to go and thats the
water all done. I chose "water_calm2" for mine:
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4. | Its
all done now, this particular water looks like this in game,
if you need to join pieces of water you might get a line error
or something, to combat this you can use a nodraw water texture
and shader, just make a simple texture or copy one and rename
it nodrawwater and use this shader: textures/crisis_map/nodrawwater { qer_trans .5 surfaceparm nodraw surfaceparm trans surfaceparm nonsolid surfaceparm water (Thanks to det for that) |